Mobile

How Much Does a Mobile App Cost in 2026?

iPhone in hand showing mobile app interface — mobile product development.

"How much does a mobile app cost?" is like asking "how much does a car cost?" — anywhere from $15,000 to $500,000+ depending on what you're building. Here are the honest 2026 numbers by category.

MVP apps ($15,000–$30,000)

The minimum viable version of your idea. Enough to test the concept, run pilots, or hand to early users.

What's included:

  • 5–10 core screens
  • One backend (Firebase, Supabase, or lightweight custom)
  • Auth (email + Google or Apple sign-in)
  • Basic push notifications
  • App Store + Play Store submission

What's not:

  • Fancy custom UI animations
  • Payments (adds ~$3,000–$5,000)
  • Offline mode (adds ~$2,000–$4,000)
  • Multi-language support
  • Admin dashboard

Timeline: 8–12 weeks.

Consumer apps ($30,000–$80,000)

Full-featured consumer apps with payments, social features, and design polish.

What's included:

  • 15–30 screens
  • Custom backend with proper data modelling
  • In-app purchases or subscription
  • Social features (profiles, following, notifications)
  • Deep-linking, analytics, crash reporting
  • App Store optimisation basics

Timeline: 16–24 weeks.

Enterprise or B2B apps ($60,000–$200,000+)

Apps that must integrate with existing enterprise systems (Salesforce, SAP, custom ERPs), support SSO, handle offline sync, and comply with data regulations.

What drives the cost:

  • SSO integration (Okta, Azure AD): +$5,000–$10,000
  • Offline-first architecture: +$8,000–$15,000
  • Compliance work (HIPAA, SOC 2): +$10,000–$30,000
  • Custom backend integrations: +$10,000–$40,000
  • Multi-role admin panel: +$8,000–$20,000

Timeline: 20–40 weeks.

The parts non-developers underestimate

Backend. A mobile app needs a backend. Even a simple app needs auth, data storage, and business logic living somewhere. Backend cost is often 30–50% of total app cost. Ignore it in your budget at your peril.

App Store submission. Not just uploading a binary. Screenshots, marketing copy, privacy policy generation, App Store Optimization keywords, review-response process. Budget $1,500–$3,000 for this.

Post-launch. iOS and Android release breaking changes every year. Third-party libraries update. Real users find bugs your QA missed. Post-launch maintenance runs $500–$5,000/month depending on your app's complexity.

Payments. If you take money in-app, Apple takes 15–30% for consumables and subscriptions. Stripe takes 2.9% + 30¢ for external transactions. This affects your unit economics, not your build cost — but plan for it.

What agencies quietly upcharge for

  • Design revisions beyond the initial scope (add revision limits in contract)
  • Backend "hosting setup" that should be included
  • App Store submission ("we don't do that, we can hire someone for $2,000")
  • Push notification setup as a "specialty"

Ask for itemised proposals. Anything vague is where the surprise invoices come from.

Cross-platform vs native

Cross-platform (Flutter, React Native): Single codebase for iOS + Android. Roughly 60–70% of the cost of building both natively.

Native (Swift + Kotlin): Two codebases. Deeper platform integration when you need it. Higher long-term maintenance.

For 90% of business apps, cross-platform is the right economic choice. See our <a href="/blog/flutter-vs-react-native-2026/">Flutter vs React Native</a> breakdown.

How to plan a realistic budget

  1. Core MVP scope: $20,000
  2. Backend: $8,000
  3. Payments/subscriptions if applicable: +$4,000
  4. App Store + Play Store submission: $2,000
  5. Post-launch buffer (3 months): $6,000

Baseline realistic total for a first serious app: $40,000.

If someone quotes you $8,000 for a full app, that quote is either wrong or hiding scope you'll pay for later.

Book a consultation and we'll walk through what your specific idea actually costs.

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